GUI testing checks the functionality, usability, and visual side of a specific software application’s graphical user interface (GUI). This testing involves verifying that GUI elements are displayed correctly, responding to expected user inputs, and adhering to design specifications and usability standards.
There are two core types of GUI testing: analog recording and object-based. Analog recording involves capturing specific mouse clicks, keyboard presses, and other user actions and storing them in a file for playback. The object-based approach lets tools connect programmatically to the application and “see” each user interface component.
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