Glossary
VR Testing
VR Testing involves evaluating virtual reality applications to ensure their functionality, performance, and user experience meet expectations. This includes verifying that all VR interactions and features work correctly, the application performs smoothly without lag or stuttering, and the immersive experience is comfortable and intuitive for users, addressing factors like motion sickness and ease of navigation.
User Statistics
User statistics refer to data related to user behavior, interactions, or demographics within a particular system. This data is typically stored in various analytics platforms, logs, and databases (DBMS). It is highly valuable for creating accurate load profiles for systems that are already in operation, helping to inform performance testing and optimization efforts.
User Acceptance Testing (UAT)
End-users conduct the final testing phase to prove a software application meets requirements before it is released.
Use Case
A use case is a detailed, step-by-step description of how a system (or business process) is used, typically involving an actor and the system’s responses. While it can be used for testing, it is not limited to that purpose. A use case also includes the expected outcomes or system reactions at each step, and may […]
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UI Automation Testing
Automated user interface testing is aimed at verifying that UI elements and the underlying functionalities they trigger work correctly. This type of testing focuses on the interface level, rather than the network protocol level, ensuring that not only are the buttons and other UI elements functioning as expected, but also that the associated actions and […]
Transaction
In the context of client-server interaction, a “transaction” refers to a set of operations or requests performed with the server within one logical unit of work or task. For example, an application can send multiple requests to retrieve data from the server, and these requests can be considered as a single transaction. The transaction is […]
Throughput
A performance metric is related to the amount of data transmitted through a network within a period.