Online gaming is booming, and the demand for online games will be persistent in upcoming years. The global gaming market was valued at USD 173.70 billion in 2020, and it is expected to reach a value of USD 314.40 billion by 2026. One of the important growth factors is, perhaps, the pandemic, since multiple lockdowns made people stay at homes and turn to game platforms to pass the time. But it also created unexpected load growth on gaming servers all around the world.
Obviously, in such circumstances the QA sector of load testing for online games is increasing, too. In this article, we will outline what is load testing in games, why it is an absolute must to performance test games on a regular basis, what types of performance tests are applicable in the online gamedev industry.
Mobile games require performance testing before they hit the markets, otherwise a game built for a high-end device can get complained about by thousands of users and cause financial and reputational losses. Luckily, most key market players do realize it and run performance and load tests on a regular basis, during development, before every next release, etc., so the testing process becomes a necessary routine.